Originally planned for a November 7 release date, Microsoft has announced that Crackdown 3 has been delayed until spring 2018.
Microsoft Studios Publishing general manager Shannon Loftis confirmed the delay via a tweet after telling Polygon that the game has been pushed to give more time to developers Reagent Games, Sumo Digital, and Cloudgine.
“…We want to make sure to deliver the right game, with the right quality, and at the right time,” Loftis told Polygon. “Crackdown 3 is a hugely ambitious game and we want to ensure we deliver the right experiences all the way through every part of the game, whether that’s campaign, co-op multiplayer or our competitive multiplayer mode, Wrecking Zone. Getting the balance right between the three modes is important, and we are going to take the extra development time to ensure that. Gamers can expect Crackdown 3 in Spring of 2018.”
Debut developer Imaginati has revealed Planet of the Apes: Last Frontier, a standalone cinematic adventure game set between the events of 2014’s Dawn of the Planet of the Apes and this year’s War for the Planet of the Apes. It will be released for PS4, Xbox One and PC this fall.
Published by the new games division of The Imaginarium – the performance capture studio run by Planet of the Apes lead actor Andy Serkis, who executive produces here – the game is even being developed on-site at the company’s historic Ealing Studios headquarters.
Set around a year after Dawn, the game centres around a breakaway faction of apes who take refuge in the Rocky Mountains from the ongoing human-ape war, but are forced to descend into a human-owned valley as Winter draws in and food depletes. The story takes its cue from the films, aiming for a morally ambiguous take on the ensuing conflict, with no black and white decisions or clear heroes and villains. Players will take control of both humans and apes – who, because of the game’s standalone story and cast, can live or die based on your decisions – with multiple endings possible depending on their actions on both sides.
Though many were surprised when Xbox One X preorders did not go live during E3, Microsoft has yet another chance to (pre) deliver the goods. Microsoft’s Xbox Live Show happens on Sunday, August 20 at 12 noon PST, two days before Gamescom officialy kicks off.
Xbox Live Show happens on 8/20 at 12 noon PST
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Mods that make Grand Theft Auto 5 even prettier than it already is have been around for a long time, but I’ve never seen anything quite like this one. NaturalVision Remastered is a graphics overhaul mod that aims to make Los Santos look more like the real world, and the results are pretty incredible.
Here’s a video made by mod creator Razed and Denis Sitarski showing NaturalVision Remastered in action:
It’s an impressive transformation, made even more impressive by the fact that NaturalVision will supposedly barely impact your game performance. It does this by changing GTA’s lighting, weather effects, color tone, shaders, and other settings to make it look more natural without forcing you to buy a new GPU.
Compulsion Games has partnered with Gearbox Publishing to launch We Happy Few on April 13, 2018.
In addition to the previously announced Xbox One and PC releases, a PS4 version will also launch on the same day. The game will be available both digitally and at retail for $60 USD.
We Happy Few screenshot, courtesy of Compulsion Games
Thanks to the studio’s partnership with Gearbox, the scope of We Happy Few is expanding, and as such will feature a “full-length story campaign played as three different characters and more than 250 unique encounters.” Each playable character has their own set of unique benefits, as well as their own dark backstory.
I went atop the highest mountain not for enlightenment or even because “it’s there,” but rather to see what a frost giant looks like when I carved one up with a spear. Turns out, at least the way the free new Frozen North expansion for Conan Exiles depicts them, they end up looking a lot like Kratos. Up on the snowy wastes on the roof of the world I hacked at one of their calves, dodging his axe and splashing his pale skin with red until he called his buds and I had no choice but to flee. No biggie. It turns out that retreating from the highest mountain gives you a fantastic view of the world below.
For the first time in several months it’s a world I want to return to. Landscape-centered eye candy has always been one of the chief reasons to play Conan Exiles, but the extra diversity of the new Nordic-themed biome allows Funcom’s world to feel a little more like a real space than just a pretty one. It almost doubles the size of the map and offers something to look at besides desert. It gives us trees besides palms. It introduces dreary little rainshowers and comes with an array of improvements ranging from AI enhancements to crafting systems for brewing and cooking. Even the new music enriches the mood.