Lara Croft’s Next Game Name Reportedly Revealed

The third game in the rebooted Tomb Raider franchise is reportedly named Shadow of the Tomb Raider, according to an image posted to Reddit earlier today.

Reddit user Tripleh280 spotted someone on the Montreal subway working on what appears to be a presentation, featuring the logo for a Shadow of the Tomb Raider in the upper right-hand corner.

Reddit user Tripleh280’s Shadow of the Tomb Raider photo

A source speaking to Kotaku confirmed to the outlet that Shadow of the Tomb Raider is in fact currently the title of what would be the third game in the series, which relaunched with 2013’s Tomb Raider.

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Pokemon Company Interested in More Remakes

Pokemon series producer Junichi Masuda says the Pokemon Company is interested in more remakes of older Pokemon games.

“I think the remakes, like Pokemon FireRed and LeafGreen, is still an approach we’re interested in,” Masuda told IGN. “With the Virtual Console releases of the original games, specifically there had never been a way to bring those Pokemon over to the latest generation. It had always been that you couldn’t get those Pokemon out.”

Masuda explained that services like Pokemon Bank and the Poke Transporter finally gave the developers an option to release the original versions on Virtual Console, essentially letting people upload first generation into the new game.

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COD: Infinite Warfare Changes Outlined After Two Betas

Developer Infinity Ward will make changes to Call of Duty: Infinite Warfare thanks to feedback and testing from the game’s two betas.

Some of these changes include weapon balancing, perk fixes, matchmaking adjustments, and more, according to a post on the game’s subreddit.

Matchmaking fixes have been implemented to shorten matching times. Some of these changes include player evaluation being relaxed and a fix to geographic categorization.

In terms of balancing, shotguns will be getting increases in consistency of damage and longer range damage, as well as a slightly increased one-shot kill range. For the sniper class, players will now flinch more when getting shot, aim assist won’t kick in “until the optic fully reaches the player’s eye,” and the bonus of the Quickdraw attachment has been reduced.

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Zero Escape Collection Coming to PS4 and Vita Next Year

Aksys Games and Spike Chunsoft have announced they will be bringing the first two Zero Escape games to PlayStation 4 and Vita in a double-pack, dubbed Zero Escape: The Nonary Games.

Coming spring 2017, this collection will contain a remastered version of the first Zero Escape game, 999: Nine Hours, Nine Persons, Nine Doors, featuring high-definition and both English and Japanese voice acting. The second title in the series, Virtue’s Last Reward, will also be included, though there’s no mention of any improvements to the latter entry.

Missing is Zero Time Dilemma, the most recent entry in the series, which garnered significant praise from IGN in our review.

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Why the Switch Is Nintendo’s Make-or-Break Console

As a lifelong Nintendo fan – heck, Nintendo games are the reason I started gaming in the first place – I desperately wanted to be excited about the Nintendo Switch. After being thoroughly unfazed by the Wii U, I was delighted by the Switch’s impressive debut video, which showcased AAA-level software and a clear message about what the new machine is capable of. I’ll be preordering, and I hope it succeeds. That being said, I believe the Switch is the make-or-break console for Nintendo as a hardware manufacturer.

In golf terms, Nintendo is out of mulligans.

The historic game company has always marched to the beat of its own drum, and that iconoclastic attitude has long served it well, from the DS and 3DS to the Wii. And while Nintendo continues to sit on a Scrooge McDuck-like silo filled with metaphorical gold, the pile isn’t quite as high as it once was. The Wii fell off a cliff after its incredible run out of the gate. In recent years, the Wii U has struggled in all respects, and the company is no longer immune to market forces.

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Driveclub’s Farewell Patch Adds 15 Tracks

The final, farewell patch for Driveclub brings 15 new tracks to the PlayStation 4 racing game.

According to Team VVV, the update is roughly 5.75 gigabytes and sees urban Driveclub VR courses coming to the original Driveclub. On top of that, there are now reverse variants for the following tracks:

  • Gujo in Japan
  • Ashii in India
  • Iquique in Chile
  • Port of Vancouver in Canada
  • Bryggen in Norway
  • The Driveclub patch also offers parting words for the community, saying: “Thanks for your support. Thanks for your commitment. Farewell and enjoy the game!”

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