Why Red Dead Redemption 2’s Delay Is a Good Thing

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Last week, Rockstar Games announced that Red Dead Redemption 2 has been delayed, and people are mad about it.

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It was originally supposed to come out on PlayStation 4 and Xbox One in Fall this year, but has been pushed to Spring 2018, with Rockstar stating, “some extra time is necessary to ensure that we can deliver the best experience possible for our fans. We are very sorry for any disappointment this delay causes, but we are firm believers in delivering a game only when it is ready.”

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The Long Journey Home Review

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According to one of my playthroughs of the roguelike The Long Journey Home, humanity’s first meeting with an alien species took place between the crew of our first interstellar vessel and a squat little glukkt trader named Mendarch. Here it was: the chance of enlightenment and the promise of advances in science beyond our wildest dreams. There was a whole unspoken history in his calling our place the galaxy the “prohibited sector.” And what were the fruits of that first mission? He offered to loan me 600 galactic credits and only told me that he expected 200 credits in interest after we finished the transaction. Aliens will be human, I guess.

That’s the fun part of The Long Journey Home, and the glukkt are but one of a long list of races who approach your ship with intentions both malevolent and magnanimous. Unfortunately, I had to fight to enjoy these moments. There’s a great premise at the heart of this adventure, but it gets smothered under the weight of frustrating and tedious minigames which require ridiculous feats of precision and patience and wear out their welcome long before you ever reach Earth – if indeed you do. I never quite made it all the way back home (though I came close a few times), because this is, after all, a game designed to be a tough and often unfair adventure through the stars, giving you stories to tell of your brave crew’s sacrifices. It does that, but the story was always more about just scraping by until the end, with few climactic triumphs to keep the mood from getting too dire.

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Prey Update Adds PS4 Pro Support

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Bethesda has released a new update for the PS4 version of Prey that features enhancements when playing on PS4 Pro.

The 1.04 update is available now for download and adds support for several cosmetic tweaks, including the ability to enable screen-space reflections. Support other visual enhancements, like higher quality shadows and improved textures are included in the update as well.

The update also features various gameplay improvements. In addition to further fixes for input drift, “Transfer all Junk” will now send tracking bracelets to the Recycler. Check out the patch notes for a full rundown on all the general improvements and PS4 Pro enhancements.

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Kingdom Hearts Orchestra Features Exclusive Story Content

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The Kingdom Hearts Orchestra World Tour is headed to the United States this June and will feature exclusive story content.

Performances will be held at the Dolby Theatre in Los Angeles on June 10, 11 and 14. Meanwhile, those in New York will be able to see the concert at the United Palace Theatre on June 23 and 24. A performance will also be held at the ORIX Theatre in Osaka, Japan on July 8.

In addition to featuring a selection of music and HD cinematics from Square Enix’s beloved video game series, the concert will include three exclusive voice sequences from actors Risa Uchida (Kairi / Xion) and Megumi Toyoguchi (Aqua), which were recorded specifically for the event.

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Uncharted: The Lost Legacy Preorder Guide

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The saga of Nathan Drake may have come to a close with Uncharted 4: A Thief’s End, but Naughty Dog isn’t done with the series just yet. Uncharted: The Lost Legacy is a standalone spin-off that centers around Chloe Frazer and Nadine Ross, characters that fans of the series will recognize from previous games. The two team up and go treasure hunting in India in search of a legendary artifact. Along the way, you can bet they’ll have to solve ancient puzzles and fight off bands of armed thugs. That’s just how things go in the world of Uncharted.

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Beyond: What Defines a Far Cry Game?

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Greets! This week, everyone’s running around in some state of pre-E3 panic, so excuse us if we seem scattered. Join MaxAndrew, and Alanah as they discuss Andrew’s trip to Japan, which included Kojima’s cool-as-heck studio and BitSummit, as well as Far Cry 5′s controversial (what isn’t, these days?) new setting, Everybody’s Golf, and some new VR games.

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